Playing with Virtuality

Theories and Methods of Computer Game Studies de

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Description
Computer games have fascinated millions of users for more than 30 years. Today, they constitute the strongest sector in the media-entertainment industry and are part of the experience of digital daily life. Computer Game Studies require a deep understanding of functional and communicational mechanisms of games that support the player’s immersion in virtual worlds. Unfortunately, the discussion and the academic research about usage and effects of computer games mostly takes place isolated within different scientific contexts with various theoretical and methodological approaches. Therefore, this anthology combines the perspectives of Media Studies, Game Studies, and Communication Studies, and presents their findings in an interdisciplinary approach.
Pages
423 pages
Collection
n.c
Parution
2013-10-01
Marque
Peter Lang GmbH, Internationaler Verlag der Wissenschaften
EAN papier
9783631640609
EAN PDF
9783653027648

Informations sur l'ebook
Nombre pages copiables
84
Nombre pages imprimables
84
Taille du fichier
5294 Ko
Prix
68,52 €

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