[ ] With Design: Reinventing Design Modes

Proceedings of the 9th Congress of the International Association of Societies of Design Research (IASDR 2021)

de

,

Éditeur :

Springer


Paru le : 2022-11-05



eBook Téléchargement , DRM LCP 🛈 DRM Adobe 🛈
Lecture en ligne (streaming)
568,64

Téléchargement immédiat
Dès validation de votre commande
Ajouter à ma liste d'envies
Image Louise Reader présentation

Louise Reader

Lisez ce titre sur l'application Louise Reader.

Description
This collection stems from the International Association of Societies of Design Research (IASDR) conference in 2021, promoting the research of design in its many fields of application. Design finds itself at a critical moment where the conventional ‘modes’ of doing, thinking and application are increasingly challenged by the troubled ideology of globalisation, climate change, migration patterns and the rapid restructuring of locally driven manufacturing sectors. The volume presents a selection of papers on state-of-the-art design research work. As rapid technological development has been pushing and breaking new ground in society, the broad field of design is facing many unprecedented changes. In combination with the environmental, cultural, technological, and, crucially, pandemic transitions, the call heeds for design at large to fundamentally alter its modes of practice.  Beyond the conventional models of conducting research, or developing solutions to ‘wicked’ problems, the recoupling of design with different modes should be seen as an expression to embrace other capacities of thinking, criticisms and productions. This selection of proceedings delivers the latest insights into design from a multitude of perspectives, as reflected in the eight thematic modes of the conference: social design, making design, business design, critical design, historical/projective design, impact design, pandemic design, and alternative design. The book benefits design researchers from both academia and industry interested not only in the latest design research results, but also in innovative design research methods. In presenting an interesting corpus of design case studies as well as studies of design impact, this comprehensive collection is of relevance to design theorists and students, as well as scholars in related fields seeking to understand how design plays a critical role in their respective domains, from architecture and urbanism. 
Pages
3631 pages
Collection
n.c
Parution
2022-11-05
Marque
Springer
EAN papier
9789811944710
EAN PDF
9789811944727

Informations sur l'ebook
Nombre pages copiables
0
Nombre pages imprimables
0
Taille du fichier
799754 Ko
Prix
568,64 €
EAN EPUB
9789811944727

Informations sur l'ebook
Nombre pages copiables
36
Nombre pages imprimables
363
Taille du fichier
1101271 Ko
Prix
568,64 €

Dr Gerhard Bruyns is an architect and urbanist. He is Associate Professor of Environment and Interior Design, School of Design at the Hong Kong Polytechnic University, Hong Kong. His roles include Discipline Leader E&I and Convener of the PhD Programme. Previously Dr Bruyns held tenure as a faculty member of the Delft School of Design, Faculty of Architecture, Delft University of Technology [TU Delft], the Netherlands. He has previously worked in practice in South Africa before joining the Urban Renewal and Management Chair of the TU Delft’s Department of Urbanism. In 2008 he was invited to join the Delft School of Design [TU Delft], an advanced research unit focused on combining critical theory, philosophy and design [architecture and urbanism] into a coherent MSc and PhD design program. Here Dr Bruyns’ role was to act as both a design mentor and MSc coordinator. Dr Bruyns has lectured at a number of universities globally, and acted as invited jury member to architecture schools in South Africa, Asia, South America, the US and Europe.

Dr. Huaxin Wei is an associate professor in the School of Design of The Hong Kong Polytechnic University where she teaches interaction design and game design. Her research centres on meaningful interactive experiences and investigates the ways they are enabled and the impacts they bring. The areas of her research interests include interactive digital narrative, game design and analysis, and human-computer interaction design. Dr. Wei's research on game narrative has resulted in a descriptive framework for analysing video games from a range of narrative perspectives. These perspectives have been demonstrated through game case analyses and theorisation in a series of publications in international academic journals, conferences, and books in games and game technology as well as interactive storytelling. Recently, she also started to research on tangible interaction design that facilitates memory practice and narrative experience, with initial results published in the ACM TEI (tangible, embedded and embodied interaction) conference. Dr. Huaxin Wei earned a PhD from the School of Interactive Arts and Technology at Simon Fraser University, Canada and a M.Sc. from the Department of Computing Science at the University of Alberta, Canada.

Suggestions personnalisées