GPU-Based Interactive Visualization Techniques

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Éditeur :

Springer


Collection :

Mathematics and Visualization

Paru le : 2006-10-13

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Description
Scientific visualization has become an important tool for visual analysis in many scientific, engineering, and medical disciplines. This book focuses on efficient visualization techniques, which are the prerequisite for the interactive exploration of complex data sets. High performance is primarily achieved by devising algorithms for the fast graphics processing units (GPUs) of modern graphics hardware. Other aspects discussed in the book include parallelization on cluster computers with several GPUs, adaptive rendering methods, multi-resolution models, and non-photorealistic rendering techniques for visualization. Covering both the theoretical foundations and practical implementations of algorithms, this book provides the reader with a basis to understand and reproduce modern GPU-based visualization approaches.
Pages
312 pages
Collection
Mathematics and Visualization
Parution
2006-10-13
Marque
Springer
EAN papier
9783540332626
EAN PDF
9783540332633

Informations sur l'ebook
Nombre pages copiables
3
Nombre pages imprimables
31
Taille du fichier
8131 Ko
Prix
147,69 €