Gamification in Learning and Education

Enjoy Learning Like Gaming de

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Éditeur :

Springer


Collection :

Advances in Game-Based Learning

Paru le : 2017-09-19

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Description

This book explores the theoretical foundations of gamification in learning and education. It has become increasingly difficult to engage and motivate students. Gamification not only makes learning interesting, but also allows game players to solve problems and learn lessons through repeated attempts and failures. This "positive failure" can motivate students to attempt a difficult mission. Chapters in this volume cover topics such as the definition and characteristics of gamification, gamification in learning and education, theories, research on gamification, framework, strategy, and cases.

Pages
159 pages
Collection
Advances in Game-Based Learning
Parution
2017-09-19
Marque
Springer
EAN papier
9783319472829
EAN PDF
9783319472836

Informations sur l'ebook
Nombre pages copiables
1
Nombre pages imprimables
15
Taille du fichier
8356 Ko
Prix
153,14 €
EAN EPUB
9783319472836

Informations sur l'ebook
Nombre pages copiables
1
Nombre pages imprimables
15
Taille du fichier
6216 Ko
Prix
153,14 €