Clinical Rehabilitation Experience Utilizing Serious Games

Rehabilitation Technology and a Technical Concept for Health Data Collection

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Éditeur :

Springer Vieweg


Collection :

Advanced Studies Mobile Research Center Bremen

Paru le : 2018-05-02



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Description
This book emerged out of research done during the period between 2004 and 2016 on the topic of mobile and wearable computing. It did not solely focus on technical solutions and the search for a general approach but also on the question how people can live with this technology. Thus social and organizational aspects were also part of the research. The findings demonstrate the opportunities of serious games and reveal the need of clinical studies when targeting at solutions that are to become part of any kind of therapy. The result is a comprehensive presentation of research findings covering different important aspects in the domain of wearable and pervasive computing for a better life.
Pages
241 pages
Collection
Advanced Studies Mobile Research Center Bremen
Parution
2018-05-02
Marque
Springer Vieweg
EAN papier
9783658219567
EAN PDF
9783658219574

Informations sur l'ebook
Nombre pages copiables
2
Nombre pages imprimables
24
Taille du fichier
7772 Ko
Prix
52,74 €